protoshepherd: (pic#8860706)
Proto Badger ([personal profile] protoshepherd) wrote in [community profile] crybadger2015-04-17 11:56 am
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GAME 2 - DAY 1

[ You stir awake on the cold floor, and find yourself in a REALLY CROWDED dressing room with some other people. They may be strangers, they may be people you know, but then you wonder, where are you?

Then it hits you. The last thing that happened before waking up was that you found a message in a bottle. You read the note, blinked once, and someone behind you hit you in the head. You fell to the floor, but that was it. That was all you remember. You must have passed out, and now you're here. Wherever here is.

The room is what it is. It seems to have been a murder scene. Who was murdered, no one knows. Try not to destroy the crime scene, would you? There's only a couple of drops of blood by the outline - and that's a really huge outline, the guy must be at least 6 feet tall. A tile from the floor is missing. Well, whatever. Is that really important? (No, it's not! Not at the moment, anyway…) What may be of importance (?!?!?!?!) is the note written in lipstick on the mirror. It reads: MAKE FRIENDS.

If you exit the dressing room, you'll find yourself in a hallway. There's another room next to the one you came from, but it's locked. There's some noise coming from inside, though… If you put your ear to the door, you may hear a possibly familiar song. But you might even check that out later, because right on the wall in front of you hang twelve square mirrors - about twelve inches in length, and eight in width. Each mirror will reflect only one specific person, no matter how many people are standing in front of it. (Eg. if Person A stands in front of Mirror A, he'll see himself. If he stands in front of Mirror B, he won't see any reflection at all.)

Upon looking at your mirror, you'll find someone behind you. Before you could even react, you hear the words "find wolves, keep secrets" whispered in your ear like an itchy and spine tingling thing. If you look back, the beautiful creature is gone. Its reflection is gone, too.

And when the badger disappears, you'll feel something heavy in your pocket. Pull it out, and you get a Nokia 3210. It's a pretty bulky and heavy device, but hey. It's a cellphone. Although… there are only four features to the phone: Rules, Vote, Calculator, and Snake.

If you check out the vote feature, you'll find a list of names. It seems you can only choose just one pair of names. Once someone votes on it, the bar right below their name grows longer, and you can see how many people voted on it. Everyone should know who their partner is from this list alone.

Welcome to (one part of) the Sunshine Coliseum! The broom closet is locked, and so is the room with the red light. Don't go there, Roxanne. If you head to the stage, you can play with the instruments. Feel free to chill out in the audience area. The chairs are very comfortable to sit on. There isn't much to do, but one should be crafty enough to find means of entertainment. This is game, after all.

Lastly, YOU HAVE NO MONEY TO BUY ANYTHING IN THE VENDING MACHINE. (It has soda and potato chips, by the way. Please don't steal anything...! Or you can. You know. Whatever. It's not like there are cops around!) ]

(SUSPICION POLL)

---

CLUE
* only one member of each team may vote, so please coordinate with your partners!

Schedule:
[ 00 EST 18 April: Clue/Activity!!

00 EST 19 April: Suspicion poll comes to an end and Ousting poll gets put up.

00 EST 20 April: Ousting poll draws to a close. A new day begins, with two teams out of the game. ]


For any team posts or if your character(s) will be talking to another team in private, please remember to filter the post and add [personal profile] protoshepherd to it! Characters will have whatever they had on them, or if they have any pets, then they can have those, too.

Regarding pets/items: SURE GO AHEAD AND HAVE YOUR CHARACTER BRING THEM. If it's a magical item, then it will NOT work.

Hurting other characters is fine, but please ping @sytry on plurk if and when your character tries to kill somebody, or beat them up senseless. There will be an IC punishment for something like this, and they also can't kill anybody, so!!!

[personal profile] fencefatale 2015-04-17 04:54 am (UTC)(link)
This horse is yours? [ Asuna's definitely going to be taking a step back away from said horse; if only because she's definitely right about how it might scare it and that would probably be bad.

That's strange, though... They kidnapped her and the horse together and kept them in the same room? Weird. ]
amygdalae: I really don't want to go with the hard way (you sir are not making this easy)

[personal profile] amygdalae 2015-04-17 05:00 am (UTC)(link)
[WELL WHY DO YOU THINK BRUCE WAS TRYING TO BE DISCREET.

Bruce awkwardly clears his throat, trying his best to... well, not have things end horribly. Or something like that. He does try to stay completely still though.]


Um. Maybe you could help me with...? [GETTING THE HORSE AWAY FROM HIM, FOR STARTERS.]
curedham: (come on baby let me get to you)

[personal profile] curedham 2015-04-17 05:14 am (UTC)(link)
Yes! How fortunate it is to have my stalwart mount in this place. [And, right, dude under the horse is making noises; guess he still exists.] Of course. Keep still and you will be free to move about in just a moment! [And to her horse—] Come along, now.

[She tugs lightly at the reins and makes a soft clicking noise with her tongue. The horse takes a few wide steps right over Bruce and comes to a stop when L'Arachel does just a couple of feet away. The number of unconscious and semi-conscious bodies makes for quite some difficulty navigating without fear of tripping or startling.] Hmm...
amygdalae: I just choose not to say them (I have a lot of words)

[personal profile] amygdalae 2015-04-18 03:28 am (UTC)(link)
[Bruce lets out an internal sigh of relief when the horse steps away from him with no issue whatsoever, and once he's in the clear Bruce picks himself up from the ground. He is probably a little dusty from having lying down like that, but he'll live.

Bruce takes a moment to dust himself off before turning his attention to, uh, the horse and its owner.]
Perhaps you should wait for a clearer path before trying to navigate around it.

[Last thing Bruce would see is the horse stepping on some poor unfortunate soul.]
curedham: (your deadend dreams don't make you smile)

[personal profile] curedham 2015-04-19 05:08 am (UTC)(link)
How inconvenient, with so much exploration to be done... [Like, okay, she probably should, but she doesn't waaaaannaaaaaa.] The longer we wait, the longer we are trapped here! We cannot waste any time to search for an exit.
amygdalae: (hold up for a moment there)

[personal profile] amygdalae 2015-04-19 05:32 am (UTC)(link)
Well, yes, but-- [He glances at the people still unconscious on the floor.] I doubt that you'd want to hurt some unfortunate soul at the same time either.

[LOGIC, yes?? Pls be understanding about this, m'am.]