Proto Badger (
protoshepherd) wrote in
crybadger2015-04-17 11:56 am
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GAME 2 - DAY 1
[ You stir awake on the cold floor, and find yourself in a REALLY CROWDED dressing room with some other people. They may be strangers, they may be people you know, but then you wonder, where are you?
Then it hits you. The last thing that happened before waking up was that you found a message in a bottle. You read the note, blinked once, and someone behind you hit you in the head. You fell to the floor, but that was it. That was all you remember. You must have passed out, and now you're here. Wherever here is.
The room is what it is. It seems to have been a murder scene. Who was murdered, no one knows. Try not to destroy the crime scene, would you? There's only a couple of drops of blood by the outline - and that's a really huge outline, the guy must be at least 6 feet tall. A tile from the floor is missing. Well, whatever. Is that really important? (No, it's not! Not at the moment, anyway…) What may be of importance (?!?!?!?!) is the note written in lipstick on the mirror. It reads: MAKE FRIENDS.
If you exit the dressing room, you'll find yourself in a hallway. There's another room next to the one you came from, but it's locked. There's some noise coming from inside, though… If you put your ear to the door, you may hear a possibly familiar song. But you might even check that out later, because right on the wall in front of you hang twelve square mirrors - about twelve inches in length, and eight in width. Each mirror will reflect only one specific person, no matter how many people are standing in front of it. (Eg. if Person A stands in front of Mirror A, he'll see himself. If he stands in front of Mirror B, he won't see any reflection at all.)
Upon looking at your mirror, you'll find someone behind you. Before you could even react, you hear the words "find wolves, keep secrets" whispered in your ear like an itchy and spine tingling thing. If you look back, the beautiful creature is gone. Its reflection is gone, too.
And when the badger disappears, you'll feel something heavy in your pocket. Pull it out, and you get a Nokia 3210. It's a pretty bulky and heavy device, but hey. It's a cellphone. Although… there are only four features to the phone: Rules, Vote, Calculator, and Snake.
If you check out the vote feature, you'll find a list of names. It seems you can only choose just one pair of names. Once someone votes on it, the bar right below their name grows longer, and you can see how many people voted on it. Everyone should know who their partner is from this list alone.
Welcome to (one part of) the Sunshine Coliseum! The broom closet is locked, and so is the room with the red light. Don't go there, Roxanne. If you head to the stage, you can play with the instruments. Feel free to chill out in the audience area. The chairs are very comfortable to sit on. There isn't much to do, but one should be crafty enough to find means of entertainment. This is game, after all.
Lastly, YOU HAVE NO MONEY TO BUY ANYTHING IN THE VENDING MACHINE. (It has soda and potato chips, by the way. Please don't steal anything...! Or you can. You know. Whatever. It's not like there are cops around!) ]
(SUSPICION POLL)
---
CLUE
* only one member of each team may vote, so please coordinate with your partners!
Schedule:
[ 00 EST 18 April: Clue/Activity!!
00 EST 19 April: Suspicion poll comes to an end and Ousting poll gets put up.
00 EST 20 April: Ousting poll draws to a close. A new day begins, with two teams out of the game. ]
For any team posts or if your character(s) will be talking to another team in private, please remember to filter the post and add
protoshepherd to it! Characters will have whatever they had on them, or if they have any pets, then they can have those, too.
Regarding pets/items: SURE GO AHEAD AND HAVE YOUR CHARACTER BRING THEM. If it's a magical item, then it will NOT work.
Hurting other characters is fine, but please ping @sytry on plurk if and when your character tries to kill somebody, or beat them up senseless. There will be an IC punishment for something like this, and they also can't kill anybody, so!!!
Then it hits you. The last thing that happened before waking up was that you found a message in a bottle. You read the note, blinked once, and someone behind you hit you in the head. You fell to the floor, but that was it. That was all you remember. You must have passed out, and now you're here. Wherever here is.
The room is what it is. It seems to have been a murder scene. Who was murdered, no one knows. Try not to destroy the crime scene, would you? There's only a couple of drops of blood by the outline - and that's a really huge outline, the guy must be at least 6 feet tall. A tile from the floor is missing. Well, whatever. Is that really important? (No, it's not! Not at the moment, anyway…) What may be of importance (?!?!?!?!) is the note written in lipstick on the mirror. It reads: MAKE FRIENDS.
If you exit the dressing room, you'll find yourself in a hallway. There's another room next to the one you came from, but it's locked. There's some noise coming from inside, though… If you put your ear to the door, you may hear a possibly familiar song. But you might even check that out later, because right on the wall in front of you hang twelve square mirrors - about twelve inches in length, and eight in width. Each mirror will reflect only one specific person, no matter how many people are standing in front of it. (Eg. if Person A stands in front of Mirror A, he'll see himself. If he stands in front of Mirror B, he won't see any reflection at all.)
Upon looking at your mirror, you'll find someone behind you. Before you could even react, you hear the words "find wolves, keep secrets" whispered in your ear like an itchy and spine tingling thing. If you look back, the beautiful creature is gone. Its reflection is gone, too.
And when the badger disappears, you'll feel something heavy in your pocket. Pull it out, and you get a Nokia 3210. It's a pretty bulky and heavy device, but hey. It's a cellphone. Although… there are only four features to the phone: Rules, Vote, Calculator, and Snake.
If you check out the vote feature, you'll find a list of names. It seems you can only choose just one pair of names. Once someone votes on it, the bar right below their name grows longer, and you can see how many people voted on it. Everyone should know who their partner is from this list alone.
Welcome to (one part of) the Sunshine Coliseum! The broom closet is locked, and so is the room with the red light. Don't go there, Roxanne. If you head to the stage, you can play with the instruments. Feel free to chill out in the audience area. The chairs are very comfortable to sit on. There isn't much to do, but one should be crafty enough to find means of entertainment. This is game, after all.
Lastly, YOU HAVE NO MONEY TO BUY ANYTHING IN THE VENDING MACHINE. (It has soda and potato chips, by the way. Please don't steal anything...! Or you can. You know. Whatever. It's not like there are cops around!) ]
(SUSPICION POLL)
---
CLUE
* only one member of each team may vote, so please coordinate with your partners!
Schedule:
[ 00 EST 18 April: Clue/Activity!!
00 EST 19 April: Suspicion poll comes to an end and Ousting poll gets put up.
00 EST 20 April: Ousting poll draws to a close. A new day begins, with two teams out of the game. ]
For any team posts or if your character(s) will be talking to another team in private, please remember to filter the post and add
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Regarding pets/items: SURE GO AHEAD AND HAVE YOUR CHARACTER BRING THEM. If it's a magical item, then it will NOT work.
Hurting other characters is fine, but please ping @sytry on plurk if and when your character tries to kill somebody, or beat them up senseless. There will be an IC punishment for something like this, and they also can't kill anybody, so!!!
no subject
Come on. I'll show you.
[And if Bruce is faking it, maybe he'll find out there.]
no subject
[He does appreciate the help. Bruce lets Jesse lead, following him behind from the stage to where the mirrors are.
Once they're there Bruce stares at the line of mirrors in the room, curiosity biting at him. He had passed by them before, yes, but he hadn't really given much thought to that.]
So you simply--stand in front of them?
no subject
[He actually has no idea if that's true; he hasn't asked anybody else about it. But he's seen other people with the phones, and there are twelve mirrors, so he assumes that counts for something.]
no subject
He glances at the mirrors, studying them together as a whole, and the proceeds to go and stand before the first one in the line. He looks at it, and--]
There's nothing. [Or rather, he's not seeing himself in the mirror. Which is honestly kind of creepy. Is this what that's meant by 'different'?]
no subject
no subject
Bruce goes to each mirror one by one as told, looking at each one before moving on. He goes down the line, nothing really happening at all, and the longer this happens the more confused Bruce gets. Just what exactly did he mean by 'different'--
Then, nearly at the other end of the line of mirrors, Bruce gets his answer.
The first thing he quickly notices is that his reflection is there. The second thing would be the thing right behind him and all the alarm bells in his head start to ring. Before he can even think of anything else Bruce is quickly looking behind him, but sees nothing at all. Even then, however, Bruce continues to stare at the space behind him, every part of him tense and alert.]
no subject
Okay, so now check your pockets.
no subject
Now that his senses aren't telling him to do anything regrettable, Bruce pats down the pockets of his jacket as Jesse said. It only takes a moment before he feels the shape of a phone in one of them, and he takes it out, holding the (even for him) old fashioned phone in his hand. It hardly takes him any time to know that its the same model that the others have.
He looks at Jesse.]
Is this how everyone got their phones? [Not exactly... a very practical approach.]
no subject
no subject
Bruce nods and slips his phone back into his pocket.]
Well, thanks, regardless. I appreciate the help. [Weird mirrors aside, at least the phone will be helpful... since it's apparently important.]